Showing posts with label IA: Project 3. Show all posts
Showing posts with label IA: Project 3. Show all posts

5.09.2011

ctrl+alt ESCAPE Final

Final Presentation

In general, this was a fun project. I felt like I could've taken it further. During final crit, there were suggestions made that I will consider and apply for the presentation with Kathy. I learned that designing an app for a small screen can be challenging in terms of how the users uses it. There's so many rules in terms of what the users can click and size and finger motions and set rules Apple already has. It was interesting to try to work around all of that.

5.05.2011

iPhone App Wireframes

Scenario 1, sharing own tip:

Scenario 2, setting alarm:

Scenario 3, viewing and saving tips:

Final, viewing tips:

iPhone App Progress

Round 1:

Flushed 1 design:

Round 2. Backtracked and went with more of nature feel:
Round 3:

 Round 4:
Itunes page rounds:

4.17.2011

iPhone App Project Brief

My audience is the x-coders. They are really community based and they are on the computer a lot, which leads to poor health care in terms of their backs, eyes, and wrists. My app would allow the user to input their data like weight, height, age, etc. as well as their interests. There will be categories of interest provided to chose from and this part of information would be saved. There would be an option in the app to choose what is wrong and then it generates tips from other users, as well as facts, based on your interests and data and then the user could input their own tips. There is also another option where you can set an alarm to tell you when to take a rest or when to get away from the computer. This alarm could also work to tell you when your "break" is over so you can get back to work if needed.

Icons and Gestures

Gestures

  • Screen size is 3.5 inches diagonal with resolution of 480x320 at 163ppi (iPhone 3GS and before) and 960x640 at 326ppi (iPhone 4)
  • iPhone supports 8 gestures: tap, drag, flick, swipe, double tap, pinch open, pinch close, touch and hold
  • When things are moving on screen, the finger can obscure quite a large amount of the display. Interface might need to be designed to ensure that important information is not obscured.
  • Simplify gestures are much as possible.
Icons
  • Icons should be perceived effortlessly and represent a broader class of similar concepts.
  • There are only 10 standard tab icons like bookmarks, contacts, downloads, etc.
  • When creating custom icons, use .png files, white with appropriate alpha and no shadow, anti-aliasing, and 30x30 pixel format.